RenderDoc
RenderDoc is a frame-capturing-based graphics debugger that you can use to analyze your applications. It is currently available for the following graphics APIs and development platforms:
Graphics API: Vulkan, D3D11, D3D12, OpenGL, and OpenGL ES
Development platform: Windows, Linux, Android, Stadia, and Nintendo SwitchTM
For more information, please refer to the following links.
Download: https://renderdoc.org/
Documentation: https://renderdoc.org/docs/introduction.html